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In his recent article ‘Inevitable Architecture’ (http://lebbeuswoods.wordpress.com/2012/07/09/inevitable-architecture/) Lebbeus Woods talked about the decay of architecture-architecture material and how it is almost impossible to avoid letting buildings die, and that architects need to embrace the reality and somewhat design the change..

When we define change we define it through time. Time is what incorporates change, and on this point the duration or interval of time becomes important over the decay of the material or in a different saying changing the architectural situation. Materials last in 50 years, 90 years, or 10 years. What we understand in building decay is actually how we perceive time, the tick tock seconds in a very linear way.

We may say in a different perspective buildings have never built, or they even never last.

However seemingly, it is almost impossible to change the way we, humans, perceive time (thats totally another kind of issue that concerns physicist), we can change the way materials act through time. Their performance can change in a shorter period of time. On this point I want to add a paragraph from Achim Menges and Karola Dierichs about Aggregate architecture (AD magazine no216): “In inanimate nature, large masses of granular substances are in constant processes of formation through perpetual cycles of erosion and accretion. What if architecture was to emulate this behavior and allow for its own continuous reconfiguration?

Aggregate architecture – composed of large numbers of unbound yet designed granules, aggregates are based on a fundamentally different logic of construction. In  contrast to assembly systems, aggregates materially compute their overall constructional configuration and shape as spatiotemporal behavioral patterns, with an equal ability for both: the stable character of a solid material and the rapid reconfigurability of a fluid.” This sort of defines a way, a solution about how the building decay might be reconfigured.

This may lead to change the architectural program and else which I don’t want to mention more about that in here. But besides, one another thing aspect it causes I want to mention is the how it affects persons memories, what we remember, or not remember (besides forgetting).

Persons tend to look in the environment in a way to store data (or more humanly remember and collect memories). The more people see the same thing in their built environment, the more they remember. But since the performance of the built enviroment material change, the form and its stored data might also transform. This transformation brings the deformation of what is remembered and totally cause to change the way taxonomy is handled. Key point is to foresee a new form of taxonomy about the data produced everyday.

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