Tag Archives: neuron

[house] — one giant node all in the center of the crumpled lines, however also all the crumpled lines inside that one node as well. It is not an important place, but important only because it is the main spot of the persons awakening. When you awake, no matter how fast you leave the apartment, there is the very moment that fills your memory with the expectations of the day, blended with past events.

Memory is a constant transforming mechanism overlapping stimulations over time. Past events happened form neuron patterns specific for that event, however not that unique as it gets affected with the current stimulations of the constant present. {Constant present in my opinion is as explained by Derrida in ‘What comes before the question?’ …A different type of temporality that’s even older than the past, or a to-come beyond the future. The past and the future are like another present; a past-present and a future-present. I want to try to think of a past or a coming to be that is not just a modified present, not future presents of past presents, but a different experience with regard to the past or the future…} So we come to the conclusion that the events get effected with present stimulations, either good or bad way, which we can classify as depressing or non depressing very simply in ones perspective. We talked about waking up in the morning in a room, and the very first moment we see the ceiling or the walls and so on, of which has the ability to store information from the past events. That helps one to re-call a past event. From that perspective the crumpled lines are changing its scale and gets even more crumpled inside that tiny little room and creates a whole set of information system.

House is one very important place, that fills ones past. But also one can choose not to fill that with many other memories and stuff, or lets say less memories. This may not mean it is not going to re-call past events, but than it triggers one’s inner feelings, and starts to fill the space with the maybe outer stimulations. There it becomes a very personal space, because all the rest of the information will be filtered from a personal point of view. The more the house is shared, the more social it becomes, and also helping memory to be more social as well.

Once it is a difficult concept in relation to all of its clunkiness. But also a very delicate and fragile concept that it becomes the most crucial spot to form one’s memory. Very important to control the house to control the memory and to control the psychology of itself.


How complex urban information can be classified using neuron patterning and speculates about the adaptation of architectural object in urban environment through this method? In order to achieve this, three main steps might be followed, which are, grasping the neuron patterning activities and location based urban information data, relating two mechanisms to classify urban information, and focus on the adaptation of architectural object with its form and program in order to create the mutual relationship between the user and the built environment.

Human brain has the ability to store various kinds of data taken from outsources by creating unique
patterns for every single situation. Memory is formed as a consequence of this process, which is also a very indeterminate one. Every recall of a memory in the present, is also affected by the current
stimulations, and therefore perception of the current stimulations are also affected by the past events.

Cities, considered as the playground of miscellaneous activities, are endless data generators. People, as being users of the city, are adding value with every activity they are involved in, where they establish the ‘perceived program’. Even though the general assigned program of the urban environment is quite yet obvious, the perceived program is in a constant change. Enhancements in information technologies, even more importantly, bring more complex data. Location, traffic, transit, social messages, podcasts and likewise make urban information even harder to classify. Users start to create exact, measurable data, about their locations and activities, along with their personalities and interests. This brings up a problem of taxonomy, whereas these data, as much, doesn’t rely on a common ground. Based on these emerging properties, a deterministic way of urban information taxonomy is unable to create solutions for the necessities of people and their relation with built environment. Therefore, the way human brain handles memory generation process, can be considered as a model for urban information taxonomy, since it relies
on the constant regeneration of the information with past and present events.

These events are taking place in certain ‘locations’ in urban environments. ‘Locations’ may vary from a tight personal boundary to a cafe or giant ballpark, which are defined by the activity data generated by users that also exists in virtual, with the help of information technologies. This activity data may occur, dissolve or transform through time, thus the same applies to these ‘locations’. However, even in its vagueness, as data accumulate, it starts to form a memory of the very location.

As these memories are formed in various indeterminate locations, some network formations will start to emerge in between. Location, and memory, networks generate patterns of information throughout the city. At this point it can be grasped that a virtual information overlay will cover the urban environment, in mutual relationship with the structure of the physical city.

Urban information taxonomy is crucial to understand architectural object’s role in city. Physicality of the cities are directly related with its architectural capability. As mentioned above since the physical structure is in mutual relationship with the information patterns, architecture situates itself in a position where it affects and gets affected with/by the new taxonomy of urban information. The accumulation of information in a certain location, in which an architectural entity is positioned, forces that entity to deform the boundaries as a consequence of its structure. The virtual information overlay mentioned above will start forcing the physical city to keep up with its dynamic form. Thus, the architectural object needs to adapt itself according to information pattern generated by city happenings to create a mutual base between the persons and the built environment.